Welcome to Ausfailia (IFHTC! Part 4)

Here we are again for another edition of “I fucking hate this country”… it’s getting tiring having to write these entries up, I don’t particularly enjoy it, but whenever I hear about some of that asshattery this country gets up to, So where are we now?

Well right now I’m wondering if it will ever get to the stage where the Australian government succeeds in its efforts to close off the country to anything they may find objectionable that they end up blocking my access to my own web site… sounds crazy, I know, but then trying to filter the Internet is some crazy stuff to begin with.

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Virtual Portable Console “…we have no plans for that…”

At the beginning of last month I had written an article about Nintendo and the path they are following with Wii. This article is a bit of a follow up to that one, though this time I’d like to focus on the DSi specifically. E3 has come and gone and while we got to enjoy at least ONE nice surprise, the rest of what Nintendo showed at E3 was horribly predictable.

I was really sure that Nintendo would announce that the DSi would be getting “Virtual Portable Console” support during this year’s E3. After all, it would make sense on so many levels… though at this point, I don’t really know what to think with Nintendo. They obviously have a plan they’re following which they think will get them a lot of money for the least amount of effort, that much is obvious…

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Game Spotlight: Red Steel

All of the Game Spotlights have been focused on highly recommended games, until now. Now it’s time to talk about a game that no one should play… or possibly play just to experience how bad it actually is. Ubisoft made a lot of promises with this game, however the only thing anyone got out of it was a guide on what NOT to do with Wii development.

There seem to be many factors as to why Red Steel was made of so much fail. The use of the Unreal 2 engine, the obviously rushed development process despite much support from Nintendo… but mostly it was just the fact that Ubisoft wanted to make this game for as cheap as possible to try to prove that you can make cheap games on Wii that are still quality works. From Ubisoft’s point of view, this is a great thing. After all, Ubisoft did convince quite a lot of people to buy Red Steel, including myself. From the beginning of the game’s development, they were continually assuring people that they were the ones to lead the third party charge on Wii. Ultimately Ubisoft has become a source of “shovelware” for the system.

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Which version of the Nintendo DS do you own?
Nintendo DS (original)
Votes: 2
Nintendo DS lite
Votes: 8
Nintendo DSi
Votes: 4
Total votes: 14