Game Spotlight: Metroid: Other M
The wait is finally over and I’ve gotten my hands on the next instalment of my favourite video game series… but is this new Metroid going to stand up against the likes of Super Metroid and Metroid Prime? If you’ve been catching up on the news surrounding this game in the last few days, you’d have seen that there is a great divide of opinion… some love it while others are very disappointed.

Metroid: Other M is a huge leap in a new direction for the Metroid series… in comparison, the first-person perspective and slightly more action orientated tone that the Metroid Prime trilogy took was only a small step. Prime still carried a lot of the very traditional elements that make Metroid what it is and most people found this to be a pretty decent balance of new and old working together. Other M is likely to scare a lot of people with its new additions and gameplay changes… this is NOT your traditional Metroid and that’s basically the whole point of its existence.
Game Spotlight: AlphaBounce
When the Nintendo DSi was released, Nintendo was kind enough to offer 1000 DSi points for free… though at the time there wasn’t anything WORTH buying from the DSi store. Luckily for me, I chose to bide my time long enough to find at least one game worth spending those free points on.

People who are old enough to remember games from the early 90s all the way back to the 80s will know of these kinds of “brick breaking” games. For those who don’t know, the idea is to use a paddle and a ball to break bricks on the screen until there are none left. It’s a pretty simple concept which is why it was so popular back in the day, however AlphaBounce takes some inspiration from Puzzle Quest by adding an RPG element to the mix.
Game Spotlight: killer7
E3 2010 is on the way and we’ll be seeing lots of media regarding many new games on the way… which means it’s a good time to take a little look into the past at a game that very few people played but is very much appreciated by most of those who did.
“Look. I’m a cleaner. I can feel no remorse from seeing a dead body. To me, it’s merely cold, rotting flesh.”
— Garcian Smith

I have previously mentioned killer7 in my entry for No More Heroes so it seemed only natural to talk more about the game since NMH has gained Suda51 a lot more fans than he used to have. Of course, as I said in that previous entry, killer7 is a different kind of game than killer7 and although it contains Suda51′s unique styles, it is in many ways alien to No More Heroes…
“Shit! There’s more than 14. Those bastards are breeding…”
— Dan Smith
Not the easiest game to get into, but if you do it’s worth it…
Game Spotlight: No More Heroes + No More Heroes 2: Desperate Struggle
Twilight Lynk has reached its second anniversary, so I thought I would write an entry about the very game and its unexpected sequel that represents the spirit of video games and gamers everywhere… though only a certain niche group would probably agree with that assessment.

I’ve been trying to decide how I should be going about the Game Spotlight for these two games. They’ve been created by a developer that has released an odd array of games, led by a man who is brilliant yet ignored by most, released on a console many gamers don’t really take seriously.
When you see your brother in hell, tell him he’s still a douche!
Game Spotlight: The Legend of Zelda: Phantom Hourglass + Spirit Tracks
Here’s another dual Game Spotlight for the two recent Legend of Zelda games for the Nintendo DS. Expect a couple of more dual reviews in the coming months since No More Heroes 2: Desperate Struggle and Super Mario Galaxy 2 are on their way down to Australia.

The Wind Waker was a shock to Zelda fans when it was first revealed. Its cartoonish art style didn’t seem to go down very well initially, however after the ranting was silenced and people actually played the game, they realised it was one hell of a game and that the art style itself had a lot to do with why it was so great. I’m personally glad that Nintendo didn’t take what people had to say initially to heart, because the art style of The Wind Waker has lived on and is present in The Minish Cap, Phantom Hourglass and Spirit Tracks.
