Having fun with crappy AI and glitches

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#21 | 22 June 2008, 7:09 AMOld
I like the AI that stand on the other side of the cliff while you kill them from a distance. They're looking at you, but that's about it since they can't reach you. Or, the AI won't use the route to reach and just stand on the cliff edge while you kill them with a range attack. If there's a lot of them, it's fun watching them push each another off the cliff.

This doesn't happen in a specific game, but a couple of games.
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#22 | 22 June 2008, 7:56 AMOld
Quote:
Originally Posted by wbd View Post

Oh, I remember a good glitch in XCom: Terror From the Deep. Every so often, an alien would try to launch a disruptor pulse weapon up an elevator, screw up, and blow himself and his comrades up. That was good fun. Another good AI trick was when an alien would walk back and forth to see your troops until his time units were too low to take a shot.
prolly just the windows executable

cus i have played xcon (well UFO: alien unknown as it was known), they had the buster launcher (or what ever it was) wher you could make 'way points' for the missle to travel, and you very well can easily shoot a missile upwards into a alien craft

with the xcom 2000 executable it was bugged and you couldnt do that any more
so the aliens were trying the very same trick that i would do, but blow holes inside their ship (not to mention vaporize themselves in the process)
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#23 | 22 June 2008, 12:01 PMOld
I never had the Windows version, I only had the DOS version of TFTD. The disruptor pulses can go up the elevator shafts, but you had to be careful setting the waypoints. Sometimes the enemy wouldn't be, and then kaboom. Sometimes they got it to work, however, and that wasn't much fun. I could pretty consistently get the pulse launcher to fly up the elevator shafts, but I was always careful to set a last waypoint so that it would hit a piece of equipment or wall. Sometimes there was a danger that it would fly up through the roof and either explode on a higher level, or just fly out of the game altogether.
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#24 | 23 June 2008, 12:33 AMOld
yeah, i recall when playing the dos version getting fragged constantly cus of those launchers.

but when i ply on the windows version and i see that glitch happen i cant help but to laugh (and be thankful, thats a quit and reload scenario right there)
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#25 | 23 June 2008, 6:58 AMOld
AVP2 (PC): In one of the Predator levels, there are 2 Weyland-Yutani hirelings hiding behind some crates. As I crept closer and decloak, one of them steps out and stands there with his back to me, saying to his mate (quite loudly) "It's here. I can feel it.". Then his buddy pops out and also stands there with his back to me and shouts at his fellow idiot: "Will you get your ass down?! It may already be here!". As disiplinary action for their extreme lack of subtlety, I shot their heads off with my Speargun, which ironically enough causes the Predator to laugh wholeheartedly.

How stupid can they get? They stand up right in the open, less than five feet from a decloaked Predator and shout at eachother a reiteration of what they each said.
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#26 | 23 June 2008, 7:37 PMOld
Yesterday I was playing some GTA: San Andreas, I drove over a pedestrian and waited for the ambulance to arrive, and when it did it just started driving in circles around me since I was on top of the body with my car.

The poor driver was confused =)
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#27 | 23 June 2008, 8:34 PMOld
Have you ever done the GTA: SA glitch that makes the players frame twist about and morph? XD
GTA: SA Bike Glitch
GTA: SA Monster Truck Glitch
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#28 | 23 June 2008, 8:38 PMOld
^
Oh yeah
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