I've always preferred Sega over Nintendo for many years, a lot of Sega's franchises have always appealed to me because of their creative usages and general preference for faster-paced gameplay (minus their RPGs of course). As of late, Sega's not quite the developer they've once been (the minute the 128 era died, Sega as a developer became less relevant), but their past is strong with me, and as a publisher they can still get things right.
I've always been a big fan of
16-bit Sonic,
Panzer Dragoon series (my favorite Sega franchise),
Jet Grind Radio, the first four
Phantasy Star games, the first three
Shining Force games,
Streets of Rage series,
Vectorman series,
Shining the Holy Ark,
Gunvalkyrie,
The House of the Dead series,
Outrun,
Space Harrier,
Afterburner,
Virtua Fighter series (one of the few modern Sega franchises that still brings them great attention),
Shenmue, Kid Chameleon, and the
Dragon Force series.
They've made a lot of great games I respect, and in essence still rank as one of my all-time favorite developers simply because they made some of the best games I've ever played back in their hardware heyday, though they had a continuing quality that lasted until the end of the 128-bit era. When the 360/PS3/Wii came out, their ratio of good to bad games developed has been quite dismal.
Even when they develop the occasional good game, they certainly know how to publish a few necessary titles, that's for sure!
Nintendo still has a history I appreciate though, so don't get me wrong when I say this. Their Wii system could use a few more "gamer intended" titles than "family hooplah" per say. I've always been apprehensive to get a Wii because I only spotted around 10 games that looked like something I'd want to play, unless you count the digital console, then the number shoots up from there.
Last edited by Milkymagic; 12 Mar 2009 at 5:37 AM..