yeah both a good set of games, we had a normal version a black verison and a white verison, of the second one, for me thebest bit of the series so far is how vastly improved the second one is over the first one, i also like how you may now swim XD
Yeah, it's nice to be able to swim now, though it did make sense for Altair not to be able to swim since it wasn't really something people did back in those days XD
Also... I find it funny that the enemy dudes that Desmond fights at the very end all had harmless rods instead of something like... you know, guns. lol
I just finished playing ACII myself, my roommate bought it, but it's definitely a game that I'm going to end up buying down the road, because I want to actually own it. Anyway I'll try to spoiler tag things, but don't blame me if I fuck up.
I'll start with bullet points
Pros:
Ezio's outfit looks way cooler than Altaïr's impractical and flashy as it may be.
Mission structure is much better, and not as repetitive as AC1
Ezio has more tools, which allow for greater diversity in combat, and mission execution.
Double hidden blades.
More visually stunning environments, the cities of Renaissance Italy are much more colorful than Altaïr's Jerusalem.
You can steal an enemy's spear, and then execute extreme justice, fuck yeah!
You can swim.
PS3 and PSP connectivity, you unlock bonuses for both ACII and AC:Bloodlines, the bonuses for ACII are much more beneficial, early game.
Cons:
The platforming, (free-run and jumping sections) can be really touchy resulting in Ezio jump in undesired directions, this hasn't really been improved since AC1. Once you get used to the controls it becomes less of a problem, but it can still be an annoyance.
Combat is still too simple, I know this sort of contradicts the "Pro" but let me explain. ACII allows for more options for what to use in combat, but the actual combat system is virtually the same, just hold block and counter your way to victory.
Nathan Drake is Prince of Persia is Desmond Miles.
Character models and graphics, particularly facial animations, don't look up to par with other games, granted character detail usually does take a hit on large open-world games.
Game ends
Now spoilers shall ensue...
When I played the first Assassin's Creed I loved the gameplay mechanics, I loved the setting/story and I really enjoyed being Altaïr and assassinating the shit out of bitches. I was not very fond of the repetitive mission structure, it really tore me out of the immersion of the game, I felt like a drone. However, the overarching plot was really interesting which allowed me to trod through the repetitive bits. Basically, to summarize the plot of AC1 really briefly, you're a trained Assassin in opposition against the Knights Templar.
You fail a mission for the Assassin's and are demoted, to regain your masters trust he sends you out to kill 9 key templars, you find out your master is actually a Templar and plans to use the Apple of Eden to mind control people and thusly prevent any further conflicts. You fight and stop him and obtain the Apple of Eden, and only create more questions than answers. After this, you get out of the Animus as Desmond Miles, and Lucy reveals herself to infact be a modern day descendant of the Assassin's.
On to ACII, which I just finished so it should be slightly fresher in my mind. As Lynk pointed out, you basically begin right where AC1 left off and you and Lucy escape from Abstergo. You then go to a modern day Assassin hideout, the plan... to have Desmond learn how to be an Assassin by reliving the memories and thusly the training of his Italian ancestor, Ezio Auditore da Firenze. Basically Ezio's story goes like this; Ezio's father, Giovanni, is an Assassin, Ezio doesn't know, his father is in the midst of discovering the plot of a templar mission in Italy, but he is discovered and therefore killed. Before he is killed he tells Ezio where to find his assassin gear and shit, Ezio escapes the city and meets up with his uncle Mario (its'a me) for training.
Ezio gets trained and then goes off to finish unraveling the mystery that his father discovered, killing bitches that betrayed his family along the way. After killing lots of bitches, Machiavelli show's up and is all like I'm an Assassin and this is what the Templar's headed by Rodrigo Borgia "the Spainard" are planning. Basically Borgia's end game was to become-ah da freaking Pope-ah because the Papal Staff, much like the Apple, is a Piece of Eden. When the Apple and Staff are brought together, one can open the Vault hidden in the Sistine Chapel and the door to "God." You then get mindfucked and Desmond is attacked by modern day Templars, which despite their vast wealth and power, do not possess guns.
...End Spoilers
Basically what ACII does, is "and the plot thickens." Clearly leading the way to another iteration in the franchise and I couldn't be happier about that. I have more to say, and as such would thoroughly enjoy discussing the plot with others, but for one I'm fucking tired, and two you all need to fucking play the games so you can participate in said discussion.
Last edited by maverick187; 24 January 2010 at 8:10 PM..
Assassin's Creed II is definitely an improvement over the first, but I don't think it is as big of an improvement as everyone makes it out to be. There are many things ripped straight from the original like different animations and the entire combat system basically, albeit there are still some new things to add variety in the combat. I want to emphasize what Mav said about Ezio randomly jumping where you don't want him to, this is EXACTLY the same as it was in Assassin's Creed, they did not improve this at all, which was a major frustration for me.
Honestly, I would say I actually "enjoyed" the first game more. This is because it was new and fresh and fun. I didn't really care about the repetitive missions because I thought the overall gameplay was fun enough. With Assassin's Creed II, there was definitely a more varied mission structure, but I felt like more than several of the missions were very menial. Not that I expected the gameplay to be a lot different, but the new missions just weren't enough to keep my interest throughout the whole thing. I did finish the game but the fiction was what kept me going at the end, not the gameplay which I was getting a little tired of.
All that said it's still a fantastic game that I would recommend to almost anyone, and I'm looking forward to the third entry in the series.