The ultimate power of art style and direction

In my continuing effort to post more articles per month, here is my 6th article… not including that one I posted on SMS before… oh and don’t worry, I’ll give SMS a proper announcement on the anniversary post which will most likely be the next entry.

It was quite awhile ago now, but when the first concept art for “Epic Mickey” was revealed, a lot of people got VERY excited. And how could they not? It wasn’t like anything you would associate with Mickey Mouse… at least not the Mickey we know these days. It was dark, foreboding and very well presented. There were those who believed this art style would go far… until they saw the screenshots which weren’t quite as amazing as the concept art…

Of course, we can’t really talk more about a game that hasn’t even come out yet, so onto the games that have already been released…

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Games that should be: Star Wolf

This is the first in the series of “Games that should be” articles, similar to the Game Spotlight articles but focused on games that don’t actually exist… BUT SHOULD!

Around the net, everyone seems to crave another Star Fox game. Well, the truth is, Star Fox sucks… and Star Fox has been sucking for quite a long time, though to be honest I did find Assault to be pretty entertaining in parts… even so, there’s a very good reason why we haven’t seen Star Fox on Wii so far and it’s because Nintendo doesn’t know what they want to do with the series because it just keeps on sucking. I’m sure another game in the series will be revealed eventu– “Can’t let you do that, Star Fox!”

What I’d like to see is Wolf O’Donnell and his crew tear up the screen in their Wolfen in a different kind of adventure.

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Game Spotlight: The Legend of Zelda: Phantom Hourglass + Spirit Tracks

Here’s another dual Game Spotlight for the two recent Legend of Zelda games for the Nintendo DS. Expect a couple of more dual reviews in the coming months since No More Heroes 2: Desperate Struggle and Super Mario Galaxy 2 are on their way down to Australia.

The Wind Waker was a shock to Zelda fans when it was first revealed. Its cartoonish art style didn’t seem to go down very well initially, however after the ranting was silenced and people actually played the game, they realised it was one hell of a game and that the art style itself had a lot to do with why it was so great. I’m personally glad that Nintendo didn’t take what people had to say initially to heart, because the art style of The Wind Waker has lived on and is present in The Minish Cap, Phantom Hourglass and Spirit Tracks.

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Mega Twilight Lynk

It’s taken a little longer than I expected, but all that hard work has finally paid off… I remember long ago I said to all of you, “When you turn on Twilight Lynk and see the graphics, you will say, ‘Wow.’”… oh wait, I never said that…

Welcome to Mega Twilight Lynk!

I guess I should spend a little time explaining a few things about this design to the folks in the community to help them adjust considering the Super Twilight Lynk design was on the site for a little over a year.

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