Game Spotlight: Perfect Dark

Recently the Xbox Live Arcade version of Perfect Dark was released and everyone except Perfect Dark fans who don’t own a 360 rejoiced. It’s taken me awhile to download it but I did a few days ago and have been playing through it and enjoying it just as much as I did back in the day when it was a Nintendo 64 game.

So how does this revamped HD version stand up to the original? It seems like a stupid question considering the fact that crisp visuals, solid frame-rates and online support are all a very big plus for the game… but as I have been playing through Perfect Dark, I have been noticing some small factors that seem oddly different… or just plain MISSING from the Nintendo 64 version.

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What we want from Pokémon Black and White

A lot of us are gripped with a bit of Pokémon fever with the release of Pokémon HeartGold and SoulSilver, and Nintendo has just accelerated things with the announcement of Pokémon Black and White for the Nintendo DS…

Initial reactions to this news don’t seem to be as positive as you’d think. Sure, it’s great to have a new generation of Pokémon games, however from seeing comments from around the net, it’s clear that a lot of people would prefer to have the series debut on the Nintendo 3DS so it can take advantage of whatever new features the new system will provide.

So what do people want from the 5th generation?

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Cing: When great developers fall under hard times…

This entry is obviously a reaction to the recent news that developer of Another Code/Trace Memory, Hotel Dusk and Little King’s Story, Cing, Inc. has filed for bankruptcy… It’s sad when good developers go through tough times.

Hotel Dusk: Room 215 is one of my favourite games on the Nintendo DS, it’s up there with the entire Ace Attorney series by Capcom which I also hold in extremely high respect. However, unlike Capcom, Cing is a developer with very few games under its belt. A PS2 game, a few Japan-only mobile phone games, a few DS games and a couple of Wii games. Quality over quantity is the way Cing operates, and their recent games on the DS and Wii were all very well made, quality games.

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Game Spotlight: Super Dimension Fortress Macross: Scrambled Valkyrie

I thought with all of the Game Spotlights lately that have featured new games, it would probably be a good idea to mix things up and take a trip back through time and look at a game that I’m sure a lot of people haven’t played or even knew existed in the first place… That and I’m on a serious Macross high at the moment…

“Cho Jiku Yosai Macross: Scrambled Valkyrie” (aka “Super Dimension Fortress Macross: Scrambled Valkyrie”) is a sequel game based on the 1984 movie “Super Dimension Fortress Macross: Do You Remember Love?”… man I love these absurdly long titles lol. It was released on the Super Famicom in 1993 and is a classic side-scrolling shmup (shoot ‘em up) comparable to games such as Gradius and R-Type. Of course, Scrambled Valkyrie does add its share of unique Macross charm to the mix…

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