Tag Archives: cooperative
0

After playing the hell out of this game over the last couple of weeks, it’s about time that I got around to actually writing an entry about it…

I didn’t pay much attention to Borderlands when it was released and it ended up taking me a year or so to actually get it and play it. Though once I actually got my hands on it I couldn’t put it down for two weeks and ended up spending 170 hours on it… yeah I’ve done the math already, I realise I spent LITERALLY half of those two weeks playing Borderlands…

Hey, you the one killin’ all the crap when people ask?
0

I seem to be writing up a lot of Game Spotlights for Wii games even though I’ve been playing more 360 and PS3 games lately… I promise after this one, I’ll focus on other platforms for awhile.

When it was revealed that Retro Studios was working on a brand new Donkey Kong Country game, the first thing I thought was that it seemed to be a waste of their skills. Of course, I quickly realised that this team up of the Metroid Prime trilogy developers with a series started by Nintendo previous favourite adopted child was the greatest thing that ever could’ve happened.

It’s time to monkey around!
0

Recently the Xbox Live Arcade version of Perfect Dark was released and everyone except Perfect Dark fans who don’t own a 360 rejoiced. It’s taken me awhile to download it but I did a few days ago and have been playing through it and enjoying it just as much as I did back in the day when it was a Nintendo 64 game.

So how does this revamped HD version stand up to the original? It seems like a stupid question considering the fact that crisp visuals, solid frame-rates and online support are all a very big plus for the game… but as I have been playing through Perfect Dark, I have been noticing some small factors that seem oddly different… or just plain MISSING from the Nintendo 64 version.

Kiss my alien butt!
0

I do admit that I’ve been posting up a lot of Game Spotlight entries for Wii titles lately and I really should focus on some more 360 and PS3 games, but I think I should get this game out of the way since I have already posted up an entry about the original Dead Space.

The first game in the series gave us sights and sounds that created quite the atmospheric dark and lonely experience. If you didn’t have a huge HDTV, a Dolby Digital capable surround sound system and a room where you could turn the lights out, draw the curtains and sit in the pitch black darkness with only the glow of the TV in front of you, then you weren’t experiencing the game the way it really is meant to be played.

On the other hand, Dead Space: Extraction is an entirely different beast to the original…

Oh, the horror…
0

For the second Game Spotlight, I thought I’d try something different. Instead of putting the spotlight on a game that’s already been around for awhile, why not preview a game that hasn’t even been released yet? The game I’ve chosen is the Resident Evil 5 demo which was just released on Xbox Live a few days ago.

As has been much publicised, Resident Evil 5 is heavily focused on co-operative gameplay, so I thought, “Why not have a co-op article to go with it.” When the full version of RE5 is finally released on March 13, Jeff (aka Moelman) and I are going to be playing it together in online co-op mode all the way through to the very end.

But for now, Jeff and I are going to share our thoughts about our experience with the Resident Evil 5 demo…

You’s two are just in time for the fireworks show! BOOM! Hahahahaha!