Tag Archives: electronic-arts
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Electronic Arts hasn’t really been active on a Nintendo console for quite some time. After all, Wii only saw a tonne of cheaply made EA Sports games and a few scraps of fairly unique games such as Boom Blox and Dead Space: Extraction.

After E3 2011 things were about to change for EA and Nintendo thanks to Wii U and its capabilities allowing it to put it on par with the PlayStation 3 and Xbox 360. Finally, we’d see some REAL games published by EA on a Nintendo system, at least, that’s what some of us thought.

Now it looks like EA has decided to pass on Wii U completely. Not even Madden NFL 14 is being released on the system… why?

What happened?!
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Good news everyone! I just pre-ordered a copy of the Collector’s Edition of Star Wars: The Old Republic!

I’m sure everyone concerned has learned that only a list of 20 or so countries from North America and Europe get to pre-order the game and will be the first ones to have access to it while the rest of the world has to wait for an undisclosed period of time. After all these years, more waiting… but worse! A lot of people will be waiting while people from the luckier countries or people like me who pre-ordered copies from overseas get to play it while they don’t.

I’ve felt a disturbance in the Force. As if millions of voices cried out in unison…
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Here we go, another Dead Space related entry for those who care… though this one won’t be as comprehensive as the others.

Just like with the first game, a comic series was created to compliment the release of Dead Space 2, though this time the comic included some playable mini-games embedded throughout the story.

Hacking into stuff solves all of life’s problems…
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As promised in the Game Spotlight for Dead Space 2, let’s have a look at one of the two media releases dealing with the events leading up to the start of Dead Space 2.

The first Dead Space animation, titled Dead Space: Downfall, was one of those “it’s so bad it’s actually good” situations, though I’m still undecided as to how I should take Dead Space: Aftermath since, overall, it’s not really as bad as Downfall.

Let’s take a trip back to Aegis VII…
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I’ve written spotlight entries for the original Dead Space, the prequel that originally came out for Wii, Dead Space: Extraction, and the first animated movie of the series, Dead Space: Downfall… now after quite a long wait, I finally get to write one for Dead Space 2!

Ever since I played the original game, I’ve become quite a huge fan of Dead Space and rank it among the best games that have come out of what has been a very productive generation. Visceral and EA have invested a lot in the series with a collection comprising of comics, side-story games, animations, etc. Though, while there is a whole variety of media with the Dead Space name attached to it, it’s the games in the main series, starring Isaac Clarke, that are the ones you really need to pay attention to.

Cross your heart, hope to die, stick a needle in your eye…
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UPDATE: Disregard the next paragraph. Changed the “Anime Spotlight” category to “Animation Spotlight”… hooray.

Okay, firstly, I know very well that this is NOT an anime, but I’m being extremely lazy and I don’t want to make a new category just for this… in any case, no matter what country of origin it is, the Koreans always get involved anyway, plus this is a lot more violent than most other US origin animated features… so, whatever…

To sum it all up, this is a terrible movie that no one other than die-hard fans of Dead Space should watch out of curiosity but are better off not watching in the first place and should just pretend like it was never made… like I’m sure a lot of people over at Visceral Games have been doing for quite some time now… And that about sums it up, thank you for reading, good night…

This shit’s getting weirder by the second!
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I do admit that I’ve been posting up a lot of Game Spotlight entries for Wii titles lately and I really should focus on some more 360 and PS3 games, but I think I should get this game out of the way since I have already posted up an entry about the original Dead Space.

The first game in the series gave us sights and sounds that created quite the atmospheric dark and lonely experience. If you didn’t have a huge HDTV, a Dolby Digital capable surround sound system and a room where you could turn the lights out, draw the curtains and sit in the pitch black darkness with only the glow of the TV in front of you, then you weren’t experiencing the game the way it really is meant to be played.

On the other hand, Dead Space: Extraction is an entirely different beast to the original…

Oh, the horror…
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Back in 2007 I bought my first game that was either published by EA or developed by one of the many studios it has devoured. That game was The Godfather: Blackhand Edition for Wii and I liked what I played despite it being from EA… and as you can probably tell, I’m not much of a fan of the company… despite this, later in 2008 I finally got my second EA game, Dead Space.

The first words you’ll hear anyone utter when you ask them about Dead Space is most likely going to be, “It’s like Resident Evil 4″… and it is for the most part, though that’s definitely not a bad thing. In fact, as you play through this game you will realise that they made it to try to do everything that Resident Evil can’t or has stopped doing recently.

Altman be praised!