Tag Archives: nintendo-64
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I’m not going to bother trying to hide any spoilers for this Game Spotlight for a couple of reasons… the first is that Majora’s Mask is a pretty old game now and if you haven’t played and loved it by now then you’re probably never going to. The second reason is because I’m going to be gushing about some of the awesome moments of this game. So anyway, here goes… I think this one’s going to be another long entry too…

The Legend of Zelda: Majora’s Mask is one of my most loved games of all time and also one of my absolute favourites. It’s a game that dares to be different, especially when Ocarina of Time was just a reworked version of A Link to the Past. Of course, like many other games, Majora’s Mask has a niche following… a lot of people tend to ignore it for whatever reason… which is a shame.

“I… I shall consume. Consume…Consume everything…”
— The Moon

But don’t worry, I’ll be spilling just about everything in this blog entry, so if you’re awesome enough to read it all, it’s probably going to feel like you’ve played the game yourself… or hopefully makes you want to play it yourself.

Dawn of The Final Day -24 Hours Remain-
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Recently the Xbox Live Arcade version of Perfect Dark was released and everyone except Perfect Dark fans who don’t own a 360 rejoiced. It’s taken me awhile to download it but I did a few days ago and have been playing through it and enjoying it just as much as I did back in the day when it was a Nintendo 64 game.

So how does this revamped HD version stand up to the original? It seems like a stupid question considering the fact that crisp visuals, solid frame-rates and online support are all a very big plus for the game… but as I have been playing through Perfect Dark, I have been noticing some small factors that seem oddly different… or just plain MISSING from the Nintendo 64 version.

Kiss my alien butt!